Kyle Lane

Kyle
Lane

Kyle
Lane

Digital Designer & Creative Director with over 10 years of experience specializing in branding and multi-platform digital design.

Based in Cupertino, California

About

I began my career in fast-paced agencies, specializing in interactive advertising and branding for entertainment giants like Netflix, Sony, and Warner Bros. Transitioning to tech at Samsung, I shifted my focus to UX to craft user-centered experiences for major device launches.

My passion for interactive media then led me to Unity Technologies, where I directed a design team in the 3D engine space, and later to PlayStation, where I focused on elevating the global player experience through visual storytelling.

Currently, I am a Senior Designer on Apple's Education Product Marketing team. Here, I leverage my diverse background across gaming and tech to craft impactful, story-driven design that empowers educators and learners worldwide.

Noah miles, web designer and developer

Experience

Company

role

Year

Apple

Senior Designer

As a Senior Designer on Apple’s Education Product Marketing team, I create marketing messaging, visual assets, presentations, and design systems that communicate Apple’s products and value to education audiences. I partner closely with marketing and cross-functional teams to develop polished, cohesive creative across campaigns and communications.

2025 – Present

Apple

Senior Designer

As a Senior Designer on Apple’s Education Product Marketing team, I create marketing messaging, visual assets, presentations, and design systems that communicate Apple’s products and value to education audiences. I partner closely with marketing and cross-functional teams to develop polished, cohesive creative across campaigns and communications.

2025 – Present

Playstation

Visual Storyteller

As a Visual Storyteller & Communications Designer at PlayStation, I created presentations, visual assets, and videos that communicated product strategy, goals, and complex concepts to internal audiences. I collaborated cross-functionally to develop clear, compelling communications while ensuring brand consistency, quality, and alignment across teams.

2023-2025

Playstation

Visual Storyteller

As a Visual Storyteller & Communications Designer at PlayStation, I created presentations, visual assets, and videos that communicated product strategy, goals, and complex concepts to internal audiences. I collaborated cross-functionally to develop clear, compelling communications while ensuring brand consistency, quality, and alignment across teams.

2023-2025

Unity

Design Lead, Core & Cloud

Unity creates a widely-used 3D platform for global creators. As a Design Lead, I focused on: leading and growing my team creatively, crafting brand experiences, developing design systems, aligning team goals, ensuring quality control, directing art projects, collaborating across departments, establishing design practices, advocating for creativity, improving campaigns with data, and enhancing Unity's design quality diligently.

2021-2023

Unity

Design Lead, Core & Cloud

Unity creates a widely-used 3D platform for global creators. As a Design Lead, I focused on: leading and growing my team creatively, crafting brand experiences, developing design systems, aligning team goals, ensuring quality control, directing art projects, collaborating across departments, establishing design practices, advocating for creativity, improving campaigns with data, and enhancing Unity's design quality diligently.

2021-2023

Senior Graphic Designer, Brand

2020-2021

Senior Graphic Designer, Brand

2020-2021

Graphic Designer, Brand

2017-2020

Graphic Designer, Brand

2017-2020

Rosetta

Interactive Designer

During my time at Rosetta, I focused on working with Samsung Electronics to create a retail demo for their 2018 flagship device. Tasks included: validating ideas with A/B tests, collaborating with teams, designing user experiences, making prototypes, and communicating design details effectively.

2017

Rosetta

Interactive Designer

During my time at Rosetta, I focused on working with Samsung Electronics to create a retail demo for their 2018 flagship device. Tasks included: validating ideas with A/B tests, collaborating with teams, designing user experiences, making prototypes, and communicating design details effectively.

2017

AvatarLabs

Junior Interactive Designer

AvatarLabs excels in digital innovation and marketing for top brands, including website design, social campaigns, apps, and video production. As a Junior Interactive Designer, responsibilities included creating campaigns, brainstorming, and designing pitch decks. Collaborated with major entertainment companies for brand consistency, social content, and website takeovers. Assisted in advertising design and pitch deck creation.

2016

AvatarLabs

Junior Interactive Designer

AvatarLabs excels in digital innovation and marketing for top brands, including website design, social campaigns, apps, and video production. As a Junior Interactive Designer, responsibilities included creating campaigns, brainstorming, and designing pitch decks. Collaborated with major entertainment companies for brand consistency, social content, and website takeovers. Assisted in advertising design and pitch deck creation.

2016

Clients & partners

( DESIGN ARCHIVE )

A place for
miscellaneous work
that doesn't fit anywhere else.

A place for
miscellaneous work
that doesn't fit
anywhere else.